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标题: 【不确定消息】暗黑2 V1.13补丁内容 [打印本页]

作者: 4126    时间: 2009-7-3 09:51     标题: 【不确定消息】暗黑2 V1.13补丁内容

Features:
-After using weapon swap, there will now be a 1 second cooldown on all abilities and even regular melee attacks.
主副手切换武器会有1秒的攻击间隔对于所有的技能和肉搏。
-You have to be in town for at least 10 seconds to go hostile on another player.
回到城里至少需要10秒你才能敌对游戏里的一个玩家。
-Fixed numerous hacks that would cause games to crash or another clients game window to crash
修复了导致游戏房间或者游戏客户端崩溃的能被骇客软件利用的大量漏洞。
-Magic Resistance has been added! It is now the average of all 3 Elemental Resists! (Excluding poison). It will only average the displayed resists, if
you go over the cap you will not be able to compensate for a different low resist this way.
魔法抵抗属性被添加!它是三种元素抵抗的平均值!(除了毒元素)它将仅仅是这三种元素抵抗的平均显示值,但是无法通过提高魔法抵抗值来弥补(增加)这三种元素抵抗。
-High-end Class-specific weapon runeword for each class has been added with 3 additional runewords on top of that
为每个特定角色添加了3个高级符文武器。
-Several Standards of heroes can now be cubed into a new item (Hint: This new item is a key!)
这条没看懂。高手请补充。
-New Hard nose stance vs. cheating and exploits!
这条没看懂。高手请补充。
-New and improved Rust storm! Now checks when you enter a game as well as when you exit. Load times have been increased by about 3-10 seconds
depending on connection, but this will prevent "perming" altogether
新的被改进的Rust storm检测系统。当你进入或者退出游戏都会增加一个检测过程。登陆游戏的时间因此增加了3~10秒,这个时间取决于你的网络连接状况。但是,总而言之,这个监测过程会阻止“perming”。
-Rust Storm also makes a check when you use your Horadric Cube! If you are trying to transmute materials or runes that are already exist on that
particular server you will be force exited and lose those items. Because of this Cube muting will take roughly 2-3 seconds (on a fast connection) to
do
当你使用魔方时,Rust Storm也会进行检测!如果你试图合成的原料或者符文已经存在于这个游戏所在的服务器,你会被踢出游戏并且失去那些魔方里的材料。这个消除魔方里材料的过程需要2~3秒(如果你的网络连接状况很好)。
-Over 10 new uniques!
超过10个新的暗金装备
-New Magic and Rare Prefixes and suffixes to offer a more varied experience in the late game!
增加了新的蓝色和亮金物品的前缀,后缀,以提供多种多样的经验值获得方式。

Classes:
角色:
Amazon:
Javelin and Spear -
标枪系
Jab - Slight Damage increase per level
      轻微的提高了每技能等级的伤害
Passive and Magic -
被动技能
All Dodge skill animations are completely cosmetic and no longer can dodge lock your character.
所有的闪躲技能动画变得更好看,并且闪躲技能不能再锁定你的角色。(翻译的可能有问题,请高手补充)
Bow and Crossbow -
弓系
Multiple Shot - Damage Reduction now only 15% down from 25%
                伤害降低25%变为15%
Guided Arrow - Damage bonus slightly decreased, However it is now based on 5/4 Weapon damage (125%)
                伤害降低,基于5/4的武器伤害  
Strafe - Damage Reduction now only 15% down from 25%
         伤害降低25%变为15%

Assassin:
Traps -
Wake of Fire - Damage increased by a large amount. Trap no longer stunlock players and enemies the way it previously had
Wake of Fire - Now has a slowing effect when it hits an enemy, slows by 20%
Wake of Fire - Bonus synergies added with shock web that increases slow %
Wake of Inferno - Damage greatly increased, Range of inferno greatly increased.
Wake of Inferno - Now has a slowing effect when it hits an enemy, slows by 20%
Wake of Inferno - Bonus synergies added with shock web that increases slow %
Shock Web - Now has a slowing effect if it hits an enemy or player that varies by level (Diminishing returns per level)

Martial Arts -
All charge skills have been given a varying slowing effect which should make these more viable to charge up in PvP and PvM vs. fast bosses. All charge
skills duration now doubled.

Barbarian:
Combat Masteries -
Increased Stamina - Now also grants "Damaged Reduced by X" (not %)
                    添加伤害被减少x,非x%
Increased Speed - No longer has a soft cap (Now increases at +2.5%/level)
                  速度提升变为2.5%每级
Natural Resistance - No longer has a soft cap (Now increases +3.5%/level)
                  元素抵抗变为提升3.5%每级
Combat Skills -
Leap Attack - The animation is now much quicker
              动画变得更快
Frenzy - Duration increased to 9 seconds
         持续时间变为9秒

Druid:
Elemental -
Firestorm - Damage increased greatly in higher levels
            当达到高等级时,伤害被大为提高
Molten Boulder - Damage increased greatly in higher levels
            当达到高等级时,伤害被大为提高
Fissure - Moderate Damage increase
          伤害增加
Volcano - Moderate Damage increase
          伤害增加
Armageddon - Moderate Damage increase
          伤害增加
Shapeshifting -
All Charge skills now have had their duration doubled. And also grant varying slowing effects.
所有的变形时间变为原来的2倍。允许可变的等级递减效果。

Necromancer:
Summoning:
Skeletal Mages - Life now increases per level and armor has a larger increase than previously
                  每级的生命值和防御值增加
Revive - Skill reworked, There is no longer a duration for this skill. However the amount of Revives you can cast is now significantly decreased. Each
level now increases Damage/movement speed while every few levels will increase # of monsters
         对于该技能不再有存在时间的限制。增强了复兴怪物的伤害和移动速度。
Poison and Bone:
Teeth - Damage increased by 20-100% (Much higher in later levels) to offset the new magic resistance
        伤害提高20~100%以补偿新增的魔法抵抗
Poison Dagger - Now has a slowing effect that increases with level
             有一个缓慢发作的效果,随着技能等级提高会有提升
Bone Spear - Damage increased by roughly 70-100% to offset the new magic resistance
             伤害提高70~100%以补偿新增的魔法抵抗
Bone Spirit - Damage increased by roughly 70-100% to offset the new magic resistance
              伤害提高70~100%以补偿新增的魔法抵抗
Paladin:
Defensive Auras -
Defiance - Now has a scaling chance to completely ignore any physical damage taken (soft cap with diminishing return)
           有机会获得无视物理伤害的几率(随等级逐渐递减的软上限)
Vigor - Added a synergy with prayer to add health regeneration
        变为Prayer的加成技能
Salvation - Now has a scaling chance to completely ignore any Magical damage taken (soft cap with diminishing return). This should add some usefulness
to this ability that was lost with the addition of synergies to the lower level resist auras.
             有机会获得无视魔法伤害的几率(随等级逐渐递减的软上限)
Combat -
Blessed Hammer - Damage has been reworked. Increased by approximately 30-50% depending on the skill level you are at to help with the new resists of
players and monsters.
                 伤害被增加30~50%以补偿魔法抵抗的存在
Fist of Heavens - Reworked skill to be more useful vs. monsters. On top of the initial lightning damage, the skill will shoot off a weaker version of
chain lightning. Additionally fist of heavens now has additional synergies for the chain lightning part of the skill.
                PVC时变得更为有用。
Sorceress:
Cold Spells -
Glacial Spike - Projectile speed increased by roughly 30%
                施法速度提高30%
Chilling Armor - The ice bolt fired from this spell has an increased projectile speed that is increased by nearly threefold
                  从Chilling Armor发射出去的冰锥的速度变为原来的3倍
Lightning Spells -
Nova - Now has a few weak synergies
       有一些不显著的加成技能
Thunder Storm - Now has a few weak synergies
        有一些不显著的加成技能
Fire Spells -
Hydra - Projectiles fired from this summon have had their speed increased roughly 50%
        火蛇的火球攻击速度提高50%

Bugs:
-Aura Stacking has been fixed
光环叠加bug被修正
-Charge/WW Locking has been removed, these skills will shut off after 6 seconds if they have not reached target or been recast
冲锋和旋风锁定被移除。如果玩家没有找到锁定目标,这些技能锁定将会在6秒后被停掉。
-Various glitches with paladin auras have been fixed
大量Paladin的光环错误被修正
-Fixed a glitch that would cause certain skills to stop working until quitting and joining another game
修复一个导致必须退出游戏或者重新加入游戏才能使技能恢复的错误。 暗示TP+还会存在于1.13!!!!!!!!!!
-Fixed a few other exploits
-Fixed the massive lag caused by dead summons, ears, and other trash animations
修复了一些因为召唤骷髅导致游戏崩溃的动画




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