Storm skills
Spells that bring in the cold air from the stratosphere, or brings forth lightning bolts flung at enemies.
Tier I
Charged Bolt - Launch a volley of 3 electric bolts that deal X-Y lightning damage each.
Ice Armor - A field of ice slows movement and attack speed of enemies that attack you at close range, and causes X cold damage.
Tier II
Frost Nova - An explosion of ice pelts nearby enemies for X-Y cold damage. Has an additional Z% chance of a critical hit.
Electrocute - Lightning arcs from the Wizard’s fingertips towards an enemy, electrocuting it for X-Y lightning damage.
Tier III
Empowered Armor - Increases your armor by X%.
Energy Twister - Summon an Energy Twister that deals 10 damage per second to everything in its path.
Tier IV
Bonechilling Cold - Frozen targets take X% additional damage from all attacks.
Ray of Frost - Project a beam of cold energy that deals X cold damage per second.
Tier V
Blizzard - Call down shards of ice to pelt an area dealing X-Y cold damage per second for 3 seconds.
Storm Armor - Surround yourself in electrical energy. Electric bolts are automatically fired at attackers for X to Y damage. Armor spells affect you and all nearby allies and you can only be affected by one armor spell at a time.
Tier VI
Storm Power - Increase damage of all lightning and ice spells. 作者: quwert123321 时间: 2010-10-15 11:27