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Nec将不会出现在D3中,但仍有可能在资料片中回归.

Nec将不会出现在D3中,但仍有可能在资料片中回归.

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Nec将不会出现在D3中,但仍有可能在资料片中回归.
来源:MTV Multiplayer

QUOTE:

‘Diablo III’ Designer Explains Why Necromancer Was Cut, Hints At Return
Although many “Diablo” fans have expressed fondness for the Necromancer from “Diablo II,” lead “Diablo III” designer Jay Wilson confirmed to MTV Multiplayer that the character class will not appear in the initial release of the game.

When the team was choosing which classes to include in the long-awaited sequel for Blizzard’s best-selling action-RPG series, they decided to create a brand-new one ? the Witch Doctor. And with only five classes in the game, “Diablo III” just didn’t have room for two curse-dealing, pet-wielding classes.

Here’s Blizzard’s explanation for why the Witch Doctor replaced the Necromancer:


“Our approach for classes in ‘Diablo III’ is that we don’t have a strong desire to bring back classes from the previous game,” Wilson told me. “The goal is to try and give people new gameplay and not just re-hash old gameplay. We’re not just making a ‘Diablo II’ with updated 3D graphics.”
The Barbarian, the only other class announced at this time, will return to “Diablo III,” because the team thought they could add new elements to it. As for the Necromancer, Wilson said that he was “a victim of his own success.”

“The problem was, we looked at the class and didn’t think that we could really make him a lot better,” he explained. “We could add some new stuff to him but for the most part ? curses, corpse explosion, skeleton pets ? done. That’s the class. We wanted to create new gameplay, so we chose to do the Witch Doctor as a different kind of class.”

Though the Witch Doctor will have similar abilities to the Necromancer, Wilson didn’t want to “have to live by any Necromancer rules.” One of the big differences between the two classes is how damage is actually dealt.

“If [the Necromancer] dealt damage, it was through corpses laying around or through his pets,” he said. “The Witch Doctor, his pets are a little more transient. If you watch the gameplay video, you really notice his pets come and go like crazy. There’s a wall of zombies that go away fairly quickly or pets that just kind of blow up willy-nilly. That was intentional ? to try and make him different than the Necromancer.”

However, for those who are really passionate about the Necromancer, there’s still hope to see the class in a “Diablo III” expansion. In fact, Wilson thought that expansions might be a great place to bring back any of the old classes not included, particularly since the team itself had passionate debates on the topic ? almost as much as the game’s art direction.
“There’s a lot of people on our team who aren’t happy with our class choices,” he admitted. “But after we’ve established ‘Diablo III’ as its own game with its own type of gameplay and experiences, I wouldn’t be opposed to looking at old classes. We are trying to design [the Witch Doctor] class so that if we did bring back the Necromancer, there’s room for him. We’re looking out ahead of time at what our expansions are going to be, so we’ve got to keep room open for some of those other classes down the road.”

Wilson added, “It’s one of those things where, unless we put like 30 classes in the game, people are going to be unhappy. But if we put 30 classes in the game, we’d hurt the game. I think that of the classes that we’ve chosen, there will be something for everyone. I’m not worried that people won’t be able to find a class that they like to play.”

“Diablo” fans, does Blizzard’s explanation appease you? How do you feel about the Witch Doctor replacing the Necromancer?



D3设计师解释为什么砍掉Nce,并暗示其可能回归
虽然很多暗黑迷非常喜欢D2中的Nec这个角色,但是D3首席设计师Jay Wilson向MTV Multiplayer肯定Nce这个角色将不会出现在D3最初的版本中.
当设计团队在选择那些将出现在被期待已久的BLZ传奇般的RPG游戏(D3)中的角色时,他们决定创造一个全新的角色- the Witch Doctor.并且将只有5名角色出现在游戏中,D3将没有空间容下2个都可以使用巫术和召唤宠物的角色存在.
以下是BLZ对为什么用WD取代Nce的解释.

Wilson:"我们在D3中确定角色时,并没有很强的愿望将前作的角色带入.我们的目标是给人们带来一个崭新的游戏,而不是一个换汤不换药的游戏.我们并不是仅仅将D2升级到3D模式."
Bar是回归D3中的另一个原作中的角色,设计团队认为可以给他带来新的元素.对于Nce,Wilson说:"他是一个"自身成功角色"的受害者.(雷,难道Nec就那么完美么..)
Wilson:"问题是,这个角色我们很难再把他做的更好,我们想给他加进去一些新的东西,但是绝大部分的-诅咒,尸体爆炸,骷髅宠物-这些都有了.这就是这个角色.我们想做一个全新的游戏,所以我们创造了WD,一个和Nce不大一样的角色.
虽然WD和Nce有相似的能力,Wilson不想以Nce的准则来做WD.2个角色最大的区别在如何造成实际伤害.
"如果说通过尸体数目和宠物来产生伤害(指Nec),WD的宠物命更短.如果你看过游戏视频,就发现WD的宠物更加疯狂.尸体墙技能消失的相当快并且那些宠物不容分说的就爆炸了.这些都是有意图的,来区别于Nce.
然而,对于那些热爱Nce的人来说,他们还有希望在D3资料片中看到他的身影.事实上,Wilson认为资料片将有更广阔的空间来回归那些之前没有出现的前作的角色.特别是自从设计团队内部激烈的辩论开始-好似对艺术风格的辩论.
Wilson承认:"设计团队中很多人对角色的选择相当的不满,但是当我们制定下D3是一个拥有自己类型和体验的游戏后,我们并不抵制老角色,所以我们才设计一个崭新的WD,以便有空间可以让Nce回归.我们对资料片已经有了设想,所以我们给那些角色还留着地方."
Wilson补充到:"另外,如果我们弄30个角色人们会不爽的.要是真的有30个角色,游戏就被毁了.我认为在角色取上对每一个人都是很重要的.我不担心人们找不到自己喜欢的角色.
暗黑迷们,你们对BLZ的解释满意么?对WD取代Nec你们有什么看法?
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为什么
老死了?

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一切都是可能啊

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:邪恶地笑~ :邪恶地笑~

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度假去了
这头猪。。。
真帅。。。。。。

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