Hidden Items Toggle: 1, VK_ADD // 地面垃圾物品隐藏开关,小键盘+
Switch Item Show Mode: VK_9 // 模式切换按键,大键盘9
Default Item Show Mode : 1 // 默认物品显示模式,默认1
Show Identified Item : 1, -1 //显示已辨识物品,已辨识物品不做隐藏
Show Base Stat: 1, VK_OEM_4 //显示人物基础属性,'[{'
//小地图图标开关VK_DIVIDE,小键盘 /
//场景特效开关VK_MULTIPLY,小键盘 *
//血保开关VK_OEM_7," '" "键
//地图卷动VK_SCROLL(Scroll Lock键),卷动复位VK_PAUSE(Pause Break键)
//-----------------------------------------------------------------------------------------------
//-------------------以下设置如无特殊说明,均为1开启,0关闭--------------
Default Game Name: "" //设置默认游戏名,注意引号必须有
Default Game Password: "" //设置默认游戏密码
ULC Mask Toggle: 1, -1 //屏蔽ULC动画, 1屏蔽 0不屏蔽
Bug Auto Quit Toggle: 0, -1 //bug保护提示后是否自动退出游戏 0 不退出 1退出
Bug Alert Times: 3 //bug提示次数
Townportal Nums Alert : 3 //回城卷轴数量提示
Skip Quest Message: 8 //跳过NPC任务提示 0 不跳过 非0跳过速度
//物品额外信息显示
Item ExtInfo Toggle : 1, -1 //开启命令
Item ExtInfo File Eng: "ItemInfo_Eng.cfg" //英文文档
Item ExtInfo File Chi: "ItemInfo_Chi.cfg" //中文文档
Default ExtInfo Colour : 8 //默认颜色
State Monitor Toggle: 1 , -1 //状态监控器
//监控状态列表
//State Monitor[状态编号]: 颜色 , 英文描述 , 中文描述
//英文注意不要和VCB中存在的字符串一样,不然会被替换(前面加个空格就行了)
State Monitor[2] : 1 , "Poison" , "中毒"
State Monitor[11] : 1 , "ColdSlow" , "冰減速"
State Monitor[61] : 1 , "LowerRes" , "降低抵抗"
State Monitor[62] : 1 , "OpenWound" , "出血"
State Monitor[60] : 1 , "Decrepify" , "衰老"
State Monitor[1] : 1 , "Freeze" , "凍結"
State Monitor[8] : 3 , "Salvation" , "救助"
State Monitor[159] : 3 , "Fade" , "能量消解"
State Monitor[149] : 3 , " OakSage" , "Oak加血"
State Monitor[16] : 3 , "QH" , "強化"
State Monitor[10] : 3 , "FrozenArmor" , "冰封裝甲"
State Monitor[20] : 3 , "ChillingArmor" , "寒冰裝甲"
State Monitor[88] : 3 , "ShiverArmor" , "碎冰甲"
State Monitor[32] : 3 , " BattleOrders" , "BO血"
State Monitor[51] : 3 , " BattleCommand" , "BO技能"
State Monitor[26] : 3 , " Shout" , "BO防"
State Monitor[134] : 3 , "ShrineSkill" , "技能樹"
State Monitor[137] : 3 , "ShrineExp" , "經驗樹"
State Monitor[101] : 3 , "HolyShield" , "聖盾"
Show Exp Toggle: 1, -1 , 2 //显示经验获取,第3位 1为单行 2为双行
Show Ping Toggle: 1, -1 //显示ping和fps值
Out Town Select Toggle: 0, -1 //城外开关,默认开启
Kill Count Toggle: 1, -1, 3 //杀怪数统计(自身,不含pet),第3位为颜色+1
GetHit Count Toggle: 1, -1, 2 //被打出FHR数统计,第3位为颜色+1
Show Base ED Toggle : 1, -1 //神符之语材料基础ed
Show Party Position Toggle: 1, -1 //头像上显示场景编号
Show Party Level Toggle: 1, -1 //头像上显示等级
Center Map Scroll Key: VK_PAUSE //Scroll复位
Scroll Map Toggle: 0, VK_SCROLL //卷动开关 "Scroll Lock"
Diagonal Scroll Toggle: 1, -1 //斜向卷动
Scroll Mode: 2 //默认模式 1 单键复位 2 切换复位 3 自动复位
//Map Scroll Key1: VK_H //方向1 快捷键
//Map Scroll Key2: VK_G
//Map Scroll Key3: VK_T
//Map Scroll Key4: VK_Y
//Map Scroll Key5: VK_N
//偏移设置[]中内容为生效ACT,可用格式为1 1,2,4 1-5 1+ ;
Map Scroll Offset1[1-5]: 20, 12
Map Scroll Offset2[1-5]: -20, 12
Map Scroll Offset3[1-5]: -20, -12
Map Scroll Offset4[1-5]: 20, -12
Map Scroll Offset5[3]: -40, 10
// 地图上各种图标显示
Player Blob File: "blobplayer" // 游戏者
Monster Blob File: "blobmonster" // 怪物
Object Blob File: "blobchest" // 箱子等
Missile Blob File: "blobdot" // 发射物
Item Blob File: "blobitem" // 物品
Boss Blob File: "blobBoss" // boss
Npc Blob File: "blobNpc" // npc
My Blob File: "blobMe" // 玩家自身
Corpse Blob File: "blobCorpse" // 尸体
Full Visuals Toggle: 1, VK_MULTIPLY //总开关,下列4项未单独设置的以这个为准
Weather Toggle: 0, VK_MULTIPLY //天气开关 0开启天气 1关闭天气
Infravision Toggle: 1, VK_MULTIPLY //**开关 0开启** 1关闭**
Light Radius Toggle: 1, VK_MULTIPLY //照亮开关 0开启照亮 1关闭照亮
Screen Shake Toggle: 1, VK_MULTIPLY //地震开关 0开启地震 1关闭地震
//有关根据life和敌对状况自动退出的一些配置
Chicken Life Action: 1 //exit game或back to town (数值1和2) 默认是1
Chicken Life Toggle: 0, VK_OEM_7 //血保开关,''"'
Chicken Hostile Toggle: 0, -1 //敌对血保开关
Chicken Hostile Nearby Toggle: 0, -1 //敌对在附近血保开关
// 一些关于如何保命的数字定义,HC玩家要充分利用^^
Chicken Life: 0 //血保数值
Chicken Life Percent: 20 //血保百分比0~100
Chicken Hostile Life: 0 //血保数值
Chicken Hostile Life Percent: 20 //百分比 0~100
Chicken Hostile Nearby Life: 0 //血保数值
Chicken Hostile Nearby Life Percent: 20 //百分比0~100
Reveal Level Automap Key: -1 //开当前区域地图
Auto Reveal Act: 2 //自动开全部地图
AutoMap Toggle: 1, -1 //自动显示小地图
Auto Next Game Name: 1 //自动记忆上一游戏名
Auto Next Game Password: 1 //自动记忆上一游戏密码
//Locale MPQ:"d2locale.mpq" //加载中文字库
Input Line Toggle: 1, -1 //GAME中的聊天编辑功能(复制粘贴)
//Extrawork Dll Action: 0 // extrawork.dll protect ,for Battle.Net
//Version Checking Dll Action: 0 // keep loaded when logging into Battle.Net
Enter Game Sound : 0 //进入游戏后提示声音
Right Click Swap Toggle: 1, -1 //鼠标右健快速移动物品
Ctrl Click Swap Toggle : 1 ,-1 //Ctrl+点击移动物品
Quick Drop Toggle : 1 ,-1 //快速移动时可以扔地上
Message Log Toggle: 2 //记录游戏日志 0不记录日志, 1记录日志 2 不记录聊天信息
Message Log File Size : 1000 //日志文件大小上限,单位K
Game Time Toggle: 1, -1 //游戏时间显示 开
Clock Toggle: 1, -1 //实际时间显示 开
Layer Level No Toggle : 0, -1 //显示场景编号
Server Ip Toggle: 1, -1 //显示GAME IP
Area Level Toggle: 1, -1 //显示场景等级
Automap Active Rooms Toggle: 0, -1 //活动区域显示,3*3矩形
Automap Ready Rooms Toggle: 0, -1 //地图场景缓冲
Automap Screen Area Toggle: 0, VK_SCROLL //地图上显示屏幕区域,配合Scroll复位使用
Automap Active Rooms Colour: 0x77 //地图上活动区域颜色
Automap Ready Rooms Colour: 0x77 //地图上已准备区域颜色
Automap Screen Area Colour: 0x55 //地图上屏幕区域颜色
Mini Shrines Toggle: 1, -1 //地图上显示神殿开关
Life Bar Transparency: 2 //血槽透明度
Life Bar Colour: 0x08 //血槽颜色
Perm Show Orbs Toggle: 1, -1 //永久显示life/mana 开
// 当遇见危险怪物(如black soul)且你的4r低于临界值时,可自动退出游戏或回城。
Dangerous Monster Action: back to town //危险时采取的动作,exit game或back to town (数值1和2)
Dangerous Monster Chicken Toggle: 0, VK_NUMPAD8
//格式Dangerous Monster[Monster Index 1, Monster Index 2]: resistance type, resistance threshold
// resistance type can be one of fr, cr, lr, pr; resistance thresold ranges between -127 and 128
// for example:
Dangerous Monster[Burning Soul 2, Black Soul 2]: lr,-30 // fr, cr, lr, pr
// ------------------------------------------------场景指示-----------------------------------------------
Automap Level Names Toggle: 1, -1 //场景入口名字开关,一般为洞穴
Level Name Colour: White //场景名字颜色
Staff Tomb Level Desc: "%2<==Tomb Here" //A2正确古墓显示
Minimap Size: 6 //指示线大小
Minimap Toggle: 1, -1 //指示开关
Minimap Cell Colour: 0x84 //指示线颜色
// format: Minimap Cells[level number][cell no.1, cell no.2, ...] : 1 , color2 // 1 for enable, -1 for disable
// example:
//Minimap Cells[Catacombs Level 2][Catacombs Level 3]: 1 , 0x62
//Minimap Cells[Catacombs Level 3][Catacombs Level 4]: 1 , 0x62
//Act1:
Minimap Cells[Rogue Encampment][The Secret Cow Level]: 1 //进游戏后开启的牛关无法指向
Minimap Cells[Blood Moor][Den of Evil]: 1
Minimap Cells[Stony Field][Cairn Stone]: 1
Minimap Cells[Black Marsh][Forgotten Tower]: 1
Minimap Cells[Dark Wood][Tree of Inifuss]: 1
Minimap Cells[Tower Cellar Level 1][Tower Cellar Level 2]: 1
Minimap Cells[Tower Cellar Level 2][Tower Cellar Level 3]: 1
Minimap Cells[Tower Cellar Level 3][Tower Cellar Level 4]: 1
Minimap Cells[Tower Cellar Level 4][Tower Cellar Level 5]: 1
Minimap Cells[Tamoe Highland][Pit Level 1]: 1
Minimap Cells[Pit Level 1][Pit Level 2]: 1
Minimap Cells[Jail Level 1][Jail Level 2]: 1
Minimap Cells[Jail Level 2][Jail Level 3]: 1
Minimap Cells[Jail Level 3][Inner Cloister]: 1
Minimap Cells[Catacombs Level 1][Catacombs Level 2]: 1
Minimap Cells[Catacombs Level 2][Catacombs Level 3]: 1
Minimap Cells[Catacombs Level 3][Catacombs Level 4]: 1
Minimap Cells[Cold Plains][Crypt]: 1
Minimap Cells[Barracks][316]: 1 //指向A1铁匠任务
//Act2:
Minimap Cells[Far Oasis][Maggot Lair Level 1]: 1
Minimap Cells[Maggot Lair Level 1][Maggot Lair Level 2]:1
Minimap Cells[Maggot Lair Level 2][Maggot Lair Level 3]:1
Minimap Cells[lost city][Claw Viper Temple Level 1] :1
Minimap Cells[Lost City][Ancient Tunnels]: 1 ,0x62 //古代通道以金色显示
Minimap Cells[Claw Viper Temple Level 1][Claw Viper Temple Level 2]: 1
Minimap Cells[Arcane Sanctuary][Horazon's Journal]: 1
//Act3:
Minimap Cells[Kurast Bazaar][Ruined Temple]: 1
Minimap Cells[Durance of Hate Level 1][Durance of Hate Level 2]: 1
Minimap Cells[Durance of Hate Level 2][Durance of Hate Level 3]: 1
Minimap Cells[Flayer Jungle][315]: 1
//Act4
Minimap Cells[Plains of Despair][Izual on Minimap]: 1
Minimap Cells[River of Flame][Hellforg on Minimap]: 1
//Act5
Minimap Cells[Crystalline Passage][Frozen River]: 1
Minimap Cells[Frozen River][Anya on Minimap]: 1
Minimap Cells[118][Arreat Summit]: 1
Minimap Cells[Halls of Anguish][Halls of Pain]: 1
Minimap Cells[Halls of Pain][Halls of Vaught]: 1
Minimap Cells[Halls of Vaught][Nihlathak on Minimap]: 1
Minimap Cells[Worldstone Keep Level 1][Worldstone Keep Level 2]: 1
Minimap Cells[Worldstone Keep Level 2][Worldstone Keep Level 3]: 1
Minimap Cells[Worldstone Keep Level 3][Throne of Destruction]: 1
//------------------------------------------------------------------------------------------------
//----------------------------------------------玩家和怪物----------------------------------------
Monster Death Anims[1+]: 1 //怪物死亡动画开关 0关闭 1开启
Monster Level Toggle: 1, -1 //物MLVL等级显示开关 开
Monster TC Toggle: 1, -1 //怪物TC等级显示开关 开
Monster Rune TC Toggle: 0, -1 //怪物Rune TC等级显示开关 开
Monster HPPercent Toggle: 0, -1 //怪物血量百分比显示
Monster Distance Toggle: 0, -1 //怪物距离显示
Player Level Toggle: 0, -1 //玩家等级显示
Player Distance Toggle: 0, -1 //玩家距离显示
Player HPPercent Toggle: 0, -1 //玩家血量百分比显示
Boss Name Toggle: 0, -1 //几个boss的小地图名字显示
Automap Party Default: 1 //小地图显示队友
Automap Names Default: 1 //小地图队友名字
Hidden Corpses Toggle: 0, -1 //地面隐藏尸体开关 1 隐藏 0 不隐藏
Automap Corpses Toggle: 0, -1 //小地图显示怪物尸体显示开关
//Normal Corpse Colour: 0x08 //普通怪物尸体颜色
//Boss Corpse Colour: 0x08 //boss尸体颜色
//Minion Corpse Colour: 0x08 //随从尸体颜色
//Champion Corpse Colour: 0x08 //金怪尸体颜色
//Monster Corpse Colours[0+]: 0x08 //指定怪物尸体颜色
//Monster Corpses[0+]: 1 //指定怪物地面尸体隐藏设置,1显示,0隐藏
Party Player Text Colour: 2 //组队玩家小地图名字颜色
Neutral Player Text Colour: 9 //中立玩家小地图名字颜色
Hostile Player Text Colour: 1 //敌对玩家小地图名字颜色
Neutral Player Colour: 0x6f //中立玩家小地图图标颜色
Hostile Player Colour: 0x5b //敌对玩家小地图图标颜色
Friend Minion Colour : 0x7f //队友随从颜色
Player Minion Colour: 0xcb //自己的随从颜色
Automap Monsters Toggle: 1, VK_DIVIDE //小地图显示怪物开关
Normal Monster Colour: 0x62 //普通怪物颜色
Boss Monster Colour: 0x5b //boss颜色
Minion Monster Colour: 0x66 //随从颜色
Champion Monster Colour: 0x68 //金怪颜色
Act5 Barbarian Colour: 0x9f //act5野蛮人颜色
Super Unique Colour : 0x6f //超级金怪颜色